The Media Equation
How People Treat Computers, Television, and New Media Like Real People and Places
9781575860534
9781575868257
Distributed for Center for the Study of Language and Information
The Media Equation
How People Treat Computers, Television, and New Media Like Real People and Places
Can human beings relate to computer or television programs in the same way they relate to other human beings? Based on numerous psychological studies, this book concludes that people not only can but do treat computers, televisions, and new media as real people and places. Studies demonstrate that people are "polite" to computers; that they treat computers with female voices differently than "male" ones; that large faces on a screen can invade our personal space; and that on-screen and real-life motion can provoke the same physical responses. Using everyday language to engage readers interested in psychology, communication, and computer technology, Reeves and Nass detail how this knowledge can help in designing a wide range of media.

Table of Contents
Preface
Introduction
1 The Media Equation
Media and Manners
2 Politeness
3 Interpersonal Distance
4 Flattery
5 Judging Others and Ourselves
Media and Personality
6 Personality of Characters
7 Personality of Interfaces
8 Imitating Personality
Media Emotion
9 Good versus Bad
10 Negativity
11 Arousal
Media and Social Roles
12 Specialists
13 Teammates
14 Gender
15 Voices
16 Source Orientation
Media and Form
17 Image Size
18 Fidelity
19 Synchrony
20 Motion
21 Scene Changes
22 Subliminal Images
Final Words
23 Conclusions about the Media Equation
References
Chapter References
Author Index
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